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The Day Pet Challenge ( Day Pet Challenge) can also give a permanent bonus to the food. Every 12.5% filled by feeding gives the same stat increase regardless of % said pet is fed at. After it dips below 87.5%, you have the opportunity to feed your pet to refill the bar to full, and more importantly, gain permanent growth for your pets.
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Once it hits 0%, the pet's HP will drop to 0 and it won't contribute to the pet multiplier anymore until it is fed again. The same reduction to campaign length will apply to your pet hunger rate.) Food can be bought with GP, found in campaigns, or bought with baal power any food left over, except for Chocolate, will expire upon rebirth unless the Refrigerator is bought. It starts at 100% and drops slowly to 0% in 24 hours time. Pets have a hunger level, seen in percentage when you hover over a pet's name in the pet overview tab. The factor increases with every 100 levels.įor example, if your pet has 500 physical, 600 mystic, and 700 battle growths, and levelled up from 466-467 that pet would gain 250 to its physical stat, 300 to its mystic, and 350 to its battle.Ĭlass Level XP Needed for Next CL When your pet Levels up, it will gain stats equal to its corresponding Growth for each stat, multiplied by a factor from 0.1- 1.0. Higher Physical ratio will increase the time it takes to fight clones, so increase this if pets are killing clones too fast for your max clones. When you have config half stats, the optimal ratio is 1/556/550. After auto half stats, pet training is as simple as clicking "Disburse" in the top right of the pet screen. Things like auto half stats, config half stats, and EXP overflow will greatly improve pet training. There are several bonuses to pet training that should be obtained as soon as possible to maximize the potential god stats as well as your campaign results, since many of them rely on pet stats. your pet will gain exp according to your clone's stats.
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When the clone is defeated, it will return to your Idle clone pool, and a new clone from your pet's pool will step up and continue fighting. Each second your pet will deal (petBattle - cloneMystic / 2) damage, and the clone will deal (cloneBattle - petMystic / 2) to you, divided into 33 (or 100/3 exactly) ticks of damage/second. The pet EXP formula is:ĮXP = (cloneMystic * cloneBattle * Clone Physical ^ 2.3) ^ (1/2.6)Īs for actual combat, it's much like fighting Gods with your own God. Clone stats are capped at your current god stats / clone divider (the clone divider can be found on the clone tooltip in the top right. You can set their Physical, Mystic, and Battle, which determines the EXP awarded when your pet defeats them. Your clone's stats will work the same way as pets do here. Clicking create clones will allow you to set aside some of your Shadow clones to spar with your pet. Training your Pets Ĭlicking on a pet will take you to the menu where you can get an overview of your pet, and more importantly, train your pet.
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Growth also determines how much stats your pets gain when they level up, in turn granting your god with more stat multipliers. While stats reset for your pets each rebirth, Growth does not. Growth is the crucial stats for your Pet. This cap happens when a stat multiplier reach 45050%.Īs well as having stats, each Pet has an equivalent Growth for Physical, Mystic, and Battle. This bonus is capped at a total multiplier of 999%, or +899%. Pet Rebirth Multiplier Įvery 50% stat bonus gained from pets, the rebirth multiplier corresponding to this stat goes up by 1%. Note that when you rebirth, your pets' stats are reset as well. In other words, every 100 stat yields 1% to your equivalent stat. As your pets' stats get stronger, they import a % bonus to your own God's equivalent stats, at a rate of 0.01% per stat point. Add 0.5 defense per stat, and 0.05 HP regen/s.īattle: Works just like Battle for your God. Mystic: Works just like Mystic for your God. Physical: Much like with your God, each Physical stat adds 10 HP to your pet. Your pets have much the same stats as your own God:
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